Showing posts with label QT. Show all posts
Showing posts with label QT. Show all posts

Monday, July 22, 2013

OpenGL Core Profile and an overlay with the QPainter

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I've played recently with the OpenGL Core Profile and QGLWidget to see if I can render a scene with only core profile functions and shaders. Everything worked well until I decided to add an FPS counter using overlaid text drawn with the QPainter.