Thoughts and ideas about programming, scripting, automation, electronics, gadgets, web and technology
Showing posts with label webgl. Show all posts
Showing posts with label webgl. Show all posts
Sunday, October 14, 2012
Sunday, August 19, 2012
A little bit about Hilbert space-filling curve
As a student I have investigated properties of different scanning algorithm to unwrap an N-dimensional array into one dimensional. One of the algorithms was Hilbert space-filling algorithm. This algorithm can be applied to an array of any dimension and it is known as one of the unwrapping algorithms that preserves spatial relations between array's neighbors very well.
Labels:
3D,
opengl,
space-filling,
webgl
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